Convert 3D model files directly in your browser. No installs, no cloud conversion service, no generation credits.
Max 50 MB. Supports GLB, GLTF, OBJ, STL, VOX, and PLY.
Choose a format pair, upload a supported file, then run the local conversion.
Convert to OBJ
Jump between supported source and target pairs.
Convert common 3D assets between GLB, GLTF, OBJ, STL, PLY, and local VOX import paths in one focused workspace.
The first version runs in the browser with Three.js loaders and exporters, so creators can move between formats quickly.
Files are read by the browser session. This converter keeps conversion local and does not use MeshForge3D credit billing.
Texture-heavy OBJ folders, external GLTF buffers, and VOX texture simplification are surfaced as limitations instead of hidden paid fallbacks.
The MeshForge3D converter workflow keeps conversion local to the browser.
No. The converter is a local browser utility and does not consume MeshForge3D generation credits.
STL is a geometry-only format, so color, PBR materials, and textures cannot be preserved when exporting to STL.
The first local version supports single OBJ file conversion. Full MTL plus texture package handling needs a separate ZIP upload flow.
Yes. VOX export runs locally by voxelizing the mesh into MagicaVoxel format. Readable texture maps are sampled into the palette, while complex PBR materials are simplified.